Master in New Media Design & Production
Minor in Game Design
Aalto University | 2015 - 2018 | Helsinki - FI
Master Thesis: Volumetric Intelligence: A Framework for Real-time Interaction with Volumetric Captured Characters.
Bachelor in Visual Communication
Senac University | 2008 - 2011 | São Paulo - BR
Bachelor Thesis: Holoface COSMOS | Design for Environments of Holographic Interactivity.
(Senac + FAU/Poli - University of São Paulo).
Scientific Initiation Project
Senac University | 2009 - 2011 | São Paulo - BR
Prototyping and Avaliation of Tridimensional Interactions in Augmented Reality and Virtual Environments,Laboratory for Research in Interactive Environments and Interlab - Interactive Technologies Laboratory of the University of São Paulo.
2018 - Current
Researcher and Developer, Creative Production and Direction | Tallinn - EE
Baltic Film and Media School / Centre of Excellence in Media Innovation and Digital Culture
Working with VR and Immersive Technology projects and installations. High-level research on Volumetric Capture technologies, Artificial Intelligence and Real-time virtual environments with R&D Groups and Studios across the world.
2017 - 2018
Creative Production, Design and R&D | Helsinki - FI
Stereoscape | stereoscape.com
Working with VR, AR and MR experiences for enterprises. Working closely with clients like Nokia, Stockholm Airport/Swedavia and others. Creating interactive 3d real-time visualizations and VR and AR interactive experiences.
Creative Direction and production, R&D, tech development | Amsterdam - NL
Scopic | scopic.nl
Project based position. Working on virtual reality short-movies and animation projects. Research and development of new filming, design tools and practices for the creation of 360 videos, 3d real-time and interactive virtual reality experiences.
2011 - 2014
Visual designer, Audiovisual Tech, Research & Development | São Paulo - BR
BijaRi | bijari.com.br
Researching and developing audiovisual and interactive experiences, especially with the use of Projection Mapping for brands like Absolut, TEDx, HBO. Big scale music festivals like Rock in Rio. And Art exhibitions and museums like Museum of Modern Art of São Paulo.
Mixed Reality Collaborative Course
Teacher | Aalto University / Parsons Design School | Helsinki / New York 2017
CIA: new media interactions | immersive projects / VR /unity
Teacher | Metropolia University | Helsinki 2017
Lights, Camera, Interaction! Conference
VR tech tutor | Helsinki 2016
VR Filmmaking Workshop
Lecturer + Tutor | Aalto Media Factory | Helsinki 2016
A/V Live Performance and Improvising Workshop
Teacher | Sesc Pompeia | São Paulo 2015
New Media and Projection Mapping
Workshop Teacher | IdeaFixa | São Paulo 2014
New Media for the Audiovisual - Projection Mapping
Semester Course | Tomie Ohtake Institute | São Paulo 2013
Body Mapping | Audiovisual Tech + Performing Arts
Workshop Teacher | International Festival of Art and Technology | Brasilia 2011
Programming for Visual Artists
Assistant Teacher | SENAC | São Paulo 2010
Movimento 1 | Contemporary Dance Performance
Berlin Biennale for the Contemporary Arts | Berlin 2018
Digital Fraction | Installation/Video art
VideoWall Festival | Ljubljana 2017
Neanderthalensis | VR Installation
DASH Festival | Helsinki 2016
Winter Every Day | VR Installation
Finnish Embassy Exhibition | Seoul - South Korea 2016
O Sino | Video Art
Media Arts and Film Festival MAFEE | Helsinki 2015
LINIT | Video Art
Dance in Focus International Festival | Rio de Janeiro 2015
TREPP | Multimedia Performance
Brazilian and European Tour | 2014
Imprint | Video Art
Without Words Film Festival | France 2014
Skillset and Technical Tools
Research & Development; Art, Design & Production; Concept & Storytelling; Real-time Engines; Programming & Scripting
Adobe Suite; Autodesk Suite; Unreal Engine; Unity Engine; Oculus; HTC Vive; ARKit; ARCore
C# Scripting; Unreal Blueprint; Substance Designer/Painter; Microsoft Office/Trello/Slack; OpenFrameworks/Processing; Modul8/MadMapper/Resolume; LeapMotion/Kinect/Depth Cameras;
3d Scanning/Reality Capture/Photogrammetry; Virtual Reality/Augmented Reality/Mixed Reality